Hair Sculpt



Hair practice sculpt in Zbrush using the Zmodeling tool and a lot of subdivisions. Hair’s always something I’ve never been 100% happy with on past characters, so I thought I’d get some “quick” practice in – and a good thing, too – The hair took several times as long as the head on this one! In retrospect, it may have made more sense to model the hair down and move the individual groups up into position from there.